Wednesday, 24 June 2015

Winchester Writers' Festival

One aspect of my life that I don't often blog about is my writing. The fact that I keep a blog should be  a sign that I enjoy writing. Away from blogging I have just finished a degree in creative writing at the University of Winchester, and just this weekend I was awarded a scholarship to the Winchester Writers' Festival.

The festival is an opportunity for writers to get together, discuss, learn and share their work in a scale that is hard to find elsewhere. It is a bit like a writers' group, except the group numbers into the hundreds. This year's festival had over 300 attendees and 70 guests.

The scholarship is a an annual award given to young writers who have shown a dedication to writing. It pays for the young writer to attending all three days, including four one-to-one appointments with agents, publishers and authors. Just the thing any young author needs to get their foot in the door. I was amazed to find out that I had been awarded a scholarship to the whole festival. It was a fantastic surprise and this blog was a big part of why I won the award.

The festival is runs for three days, offering master degree style lectures, one to one interviews with agents and publishers, engaging talks about the different professions and a keynote speech from a literary giant; this year Sebastian Faulks.

On my first day I was part of novelist Lizzie Enfield's master course. In which she covered the many aspects that a manuscript must go through after a finished draft has been completed. Many non-writers will probably think that once the novels written it is done. Unfortunately this is far from reality, in truth it is just the beginning. After the initial draft (which can be at least 70,000 words for a short novel) several edits and proofreads need to be done. Every detail of your story needs to be analysed. Details like tone, pace, consistency, plot, sentence structure, spelling, oh and then there is grammar. Only then is it ready to send it to an agent who will then go through that same purpose. And take it from me there is a reason why editing is known as killing your darlings. Each and every small edit or cut hurts and it is a painful process. Any extra advice or techniques is gold dust to a fledgling writer like myself.

Day two began with a keynote speech from Sebastian Faulks, author of novels like The Girl at the Lion D'or, Charlotte Gray  and Birdsong. In his speech he outlined the stages that he believed all writers go through, and reflected this upon his own life. His life was a great story in itself, and he certainly entertained the audience. Although I think he would have wowed us even if he had stayed silence, a career writer can do that.



After this I attended four talks that covered different areas of interest to me. One talked about the potential that foreign markets hold for authors, the next was delivered by a young successful writer who talked generally about our craft, my third discussed methods of self-editing and my final talked about what it means to create a well-rounded story with a satisfying conclusion. All of these were invaluable to me giving me helpful advice, and more importantly enthusiasm to write.

On Sunday I took part in a full-day workshop on life writing taught by Paul Dodgson. I learnt techniques for recalling memories, and using these in your writing. An unexpected result was that I got to meet some writers who have led extraordinary lives. One woman had been a young girl living in Nazi Germany, another survived the destruction of her town. Some inspiring tales that definitely deserve putting pen to paper.

The Writers' Festival was amazing, and although I am feeling rather tired, I am more then ready to write. A big thank you to the University of Winchester, to Judith Hengan who organised the festival and to the many volunteers who ensured it ran smoothly.


Thursday, 18 June 2015

Steam Summer Sale Hangover

I consider myself a gamer. I play video games, keep up to date with the industry and have even attended video games conferences like Eurogamer. Yet I have never purchased anything from the Steam Summer Sale. Something many people regard as a staple activity of any gamer.

Steam Summer Sales are famous, or rather infamous, for a vacuum for any gamer’s wallet. Many people sink their hard earned cash (or their parents) in the gamer equivalent of impulse buying. It’s easy to do after all most of the sale prices only last for 24 hours and then they are lost, replaced by the next day’s offers. And when you factor in the flash deals that happen twice daily you have a recipe for a very expensive disaster.

This year’s Steam sale began on the 11th June and for once I have taken part.
Steam has been tempting me for a while now. I am a late comer to the party mainly due to my inexperience at PC gaming. But the cheaper price tags and selection of Indie games has finally drawn me in. Although considering the sale’s reputation it has for panic buying this is perhaps a bad thing.
But I am glad to sale that I have been good (so far), and only bought games that I have had my eye on for a while. Here is a round-up of my purchases and my initial thoughts.

Outlast is a recent horror game from Red Barrels studio. You play as investigative journalist as he traverses an asylum looking for a news scoop about patient abuse. Unfortunately, by the time you have arrived the inmates have escaped and now chase you down the corridors. It has become known as Youtube Lets Play fodder. Horror games are the go-to game when it comes to making reaction play-through videos. Plenty of jump scares to overact to and gain viewers.

I have played an initial half hour and I am so far impressed. There is real tension as you walk the halls and the camcorder mechanic is a great idea. In areas devoid of light you must use the camcorders night vision function to find your way. Of course this severely restricts your view and causes everything to have a greenish tinge. It is a lot like playing a video game version of Rec. or Cloverfield.

Outlast reminds me a lot of the last generation horror game F.E.A.R. Not just because of the horror theme, but the controls feel very similar. You can open doors hesitantly, listening for the sound of inmates before entering and have the ability to lean left and right to peer around corners. The main difference is that Outlast lacks guns and hordes of soldiers to fire at, all you have is a camera and you must hide to survive.

So far I am rather impressed by Outlast, even if it does try cheap jump-scare tactics at times.

My second purchase is To The Moon, an indie game I have had my eye on for a while now. This one is more of a puzzle-based point and click with a heavy focus on story.

Many people have remarked how powerful the story is in this game and mentioned that it can be a tear-jerker. I haven’t got very far yet, but have arrived at the bedside of a dying man to fulfil his last wish: To go to the moon. However I can tell I am going to love the game and I am already in love with the soundtrack, a hauntingly beautiful piano score.

I have also purchased Prison Architect, a management game where you build and regulate a prison; including budget and facilities. I have yet to play this, but tried it at EGX and found it to be quite fun. Also the fact that I have recently got into watching Orange is the New Black helps, if I can name the characters I may just re-enact season one; although I will fire Mendez ASAP.

Darkest Dungeon was a must buy as another game. It is an RPG (Role Playing Game) where you must look after your party’s mental health, as well as the usual physical health, peaked my interest long ago. After each mission you have to look out for tell-tale signs of depression, jealousy and even PTSD which may be detrimental to your characters. The mental effects of adventuring are often overlooked in games, so I can’t wait to play.

Lastly I need some help from seasoned Steam gamers for a game that I am having issues with. I bought Grimm Fandango a while back long before the sale. Hearing great things about this classic I couldn’t wait until a sale to play it. Unfortunately upon starting I am greeted by an error about Open GL and it won’t play. Any help is much appreciated.

I hope everyone is enjoying the sale as I am, and that you aren’t going too over budget. Let me know your purchases below in the comments.

Monday, 1 June 2015

Comic Book Overkill

Nerd rant alert...

I have a fear that by the end of this post most of you will be shouting hypocrisy, and more than a few of you will be calling for blood.

Why? well because I'm going to be discussing an issue I have with the veritable pile up of comic book media visiting screens soon. Because that is what the genre is becoming - a pile up - and very soon I fear it is going to be a car crash.

There are just too many superhero related films, TV shows, tie-in merchandise and video games coming out in the near (and worryingly distant future). In this year we will have:

  • Avengers: Age of Ultron, Ant-Man and Fantastic Four in films, 
  • Gotham, Flash, Marvel's Agents of Shield, Marvel's Agent Carter, Arrow and Marvel's Daredevil on TV.
  • and relatively less in video games with just Batman: Arkham Knight (although the lack of games is probably due to the shocking history of superhero games.
That is quite a lot hitting our screens, but 2015 is relatively quiet in comparison to the upcoming years. Take just next year for instance. 2016 will feature eight cinematic films and the amount of TV shows is set to increase too. This amount is going to be the standard amount from next year until at least 2020.

Oh, and these only reflect the two major comic book publishers, DC and Marvel's, intellectual property. There are many more lesser known comic book tie-ins coming.

Now I am someone who enjoys comics, so I should love these films right? 
Well yes I do, and you can read my opinion on the latest Avengers here

But I can't help feeling that the market is becoming over saturated and the franchises will soon sink. Even I'm getting fed up of seeing superheros plastered on everything, so surely the average non-nerd is too. At the very least people will be getting confused as to whom fights with whom and why certain heroes aren't appearing in certain franchises.

Film fatigued can effect fans and casual watchers alike.

And this fatigue can harm how  the fans feel towards a film. I had this feeling as I went into Avengers: Age of Ultron. The Avengers franchise has the had the threat of the villain Thanos hanging over it since Avengers Assemble, and with every addition the end game has been hinted at more and more. However the payoff for this will not come until Avengers Infinity War Pt. 2, which is scheduled for release in 2019.
Thanos is hardly a threat when he has to sit in that throne for another eight films.
Don't get me wrong I enjoyed Avengers: Age of Ultron, and definitely the Guardians of the Galaxy, but I still went in feeling that it could be nothing more than filler with an end goal far out of sight. You could argue that it is my own fault for reading everything and everything I find, that I have spoilt it for myself. But whether I know about it or not doesn't change the fact that there are so many films coming out.

And for those who are only casual fans the amount of films must be confusing. Without doing the reading that I mentioned above it will be hard to know what films tie into what. This confusion only gets worse when we consider the two Quicksilvers that are hitting the screens. 

If your an avid fan or not it won't be long before people tire of superheroes. At which point this fad will end as it does with all popular culture. The problem is that by over-saturating the screens the studios are bursting the fad sooner, bringing on their own demise. At the rate they are going at now I worry if anyone will be interested by the time that Avengers: Infinity wars pt. 2 releases, let alone the scheduled films for the 2020s.


Comic timeline photo from Outerplaces, Hypocrite meme from quickmeme, Thanos image from Screenrant.

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